We often helped one another in enemy dense areas, and it was explosive chaotic fun. I encountered many other players through my exploration. Yet the game makes another important franchise first – it’s an MMO. It’s a social experienceĭiablo Immortal is a mobile game, and that’s taken most the headlines. If you’re new to the series, then you’ll pick up on it quickly and in return, learn to play a minimalist version of a Diablo game in the process. I can say that if you’ve played a Diablo game before, this game will sound, look, feel, and play like you’d expect with little explanation required. Blizzard promises we’ll see a similar difficulty curve in Diablo Immortal, but I wasn’t able to see that in my demo. On the other hand, all past Diablo game were easy at first, and Diablo III is never a challenge if you don’t turn up the difficulty. The simplicity makes it hard to see Diablo Immortal keeping its players entertained for very long without upping the difficulty or adding some worthwhile incentives. Yes, Diablo Immortal is a mobile game, but it’s also another important franchise first – an MMO.
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